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cmx359

cmx359

Male. Born on January 1.
Blender
Our Mission We build a free and open source complete 3D creation pipeline for artists and small teams, by publicly managed projects on blender.org. Blender is your own 3D software. The Organization The Blender Foundation (2002) is an independent public benefit organization. Its spin-off corporation Blender Institute (2007) hosts the foundation’s offices and currently employs 15 people who work on the Blender software and creative projects to validate and test Blender in production environments. These organizations support the community of contributors on blender.org. That is where Blender is being made. Read more about the organization The License Blender is Free Software. You are free to use Blender for any purpose, including commercially or for education. This freedom is being defined by Blender’s GNU General Public License (GPL). Read more about the license. The Software Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools; often these are included in Blender’s future releases. Blender is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process. Examples from many Blender-based projects are available in the showcase. Blender is cross-platform and runs equally well on Linux, Windows, and Macintosh computers. Its interface uses OpenGL to provide a consistent experience. To confirm specific compatibility, the list of supported platforms indicates those regularly tested by the development team. As a community-driven project under the GNU General Public License (GPL), the public is empowered to make small and large changes to the code base, which leads to new features, responsive bug fixes, and better usability. Blender has no price tag, but you can invest, participate, and help to advance a powerful collaborative tool: Blender is your own 3D software. More help is always welcome! From developing and improving Blender to writing documentation, etc, there are a number of different things you can do to get involved. Affiliations Blender Foundation is a member of Open Invention Network, Khronos (individual membership), Linux Foundation and the Academy Software Foundation.
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Ubuntu Studio
About Ubuntu Studio is a free and open source operative system, and an official flavor of Ubuntu. Ubuntu Studio is the most widely used multimedia orientated GNU/Linux distribution in the world. It comes preinstalled with a selection of the most common free multimedia applications available, and is configured for best performance for the Ubuntu Studio defined workflows: Audio, Graphics, Video, Photography and Publishing. A community project Ubuntu Studio is a community effort, created by volunteers, targeted towards all skill levels, from beginner to pro, and aims to be easy to install and easy to use, as well as provide all the tools nessecary for any type of media content creation. What we do.. We aim to be an example on how to configure a Debian based operative system for our workflows, contributing in bringing improvements upstream to Debian, and communicating with developers directly, by doing testing, fixing bugs and providing feedback. Our goal We aim to be a the gateway for users coming into the Linux world, wanting to use Linux for multimedia content creation, by providing applications and documentation, as well as being a portal to other GNU/Linux and FLOSS communities in the world. Want to contribute? Contributors of any skill level are welcome to join our team. Please check out our Contribute page!             Tour: Audio Ubuntu Studio makes available some of the most popular and recently updated audio software in the Linux world. JACK Jack is a low latency capable audio and midi server, designed for pro audio use. It enables all Jack capable applications to connect to each other. The preferred method of controlling Jack with Ubuntu Studio is our very own Ubuntu Studio Controls (pictured below): provides low latencies (less than 5msecs with the right hardware) allows multiple audo devices to be used at once recognizes hotplugged USB audio devices Ardour Ardour is a Digital Audio Workstation (DAW), suitable for recording, mixing and mastering. Some of its features include: Unlimited audio tracks and buses Non-destructive, non-linear editing with unlimited undo Anything-to-anywhere signal routing Unlimited pre- and post-fader plugins 32 bit floating point audio path Automatic track delay compensation Sample accurate automation Standard file formats (BWF, WAV, WAV64, AIFF, CAF & more …) More than 200 LADSPA & LV2 plugins freely available MIDI CC control with 1 click Level 2 MIDI Machine Control MIDI Timecode (MTC) Master or Slave Full integration with all JACK applications Video-synced playback, pull up/pull down Carla Carla is a virtual Audio Rack and Patchbay, otherwise known as a plugin host, that can use audio plugins normally used in a DAW such as Ardour as if it was a rack of audio hardware. Some of its features include: Saving virtual racks and connections Interacting with several plugins types, including LADSPA, LV2, DSSI, and VST. Has a plugin bridge that utilizes WINE to use plugins compiled for Windows devices (experimental, not installed by default). Sequencers and Synthesizers Ubuntu Studio comes installed with other notable applications such as: Audacity – Audio Wave Editor Qtractor – midi capable DAW Hydrogen – Drum machine / Sequencer Yoshimi – Software Synthesizer Virtual Guitar Amps Rakarrack (preinstalled) and Guitarix are two popular guitar amp simulators. Jack Session Gladish will enable you to start applications, make connections between them, and save the whole configuration to file. Audio Programming There are numerous easy to use audio programming environments available to Ubuntu Studio, such as the preinstalled puredata. Others are installable, such as supercollider, csound and chuck.               Tour: Graphics Blender Blender is a full fledged 3D content creation suite. You can create 3D models and animate scenes. Blender also has its’ own game engine and is vastly expandable with addons. 3D Solids and character modeling Scene animation Physics and particle functions Shading Game engine (create a whole game using only Blender) Imaging and compositing Highly extensible Inkscape Inkscape is a superb vector graphics editor, with capabilities similar to Illustrator, CorelDraw, or Xara X, using the W3C standard Scalable Vector Graphics (SVG) file format. GIMP GIMP stands for Gnu Image Manipulation Program, and is a similar to Photoshop. MyPaint (Available in Ubuntu Studio versions up to 18.04) MyPaint is a digital painting tool, designed to work with graphic tablets. It comes with a large collection of brushes, including ink and charcoal. Designed for pressure sensitive graphics tablets Simple and minimalistic user interface Extensive brush creation and configuration options Unlimited canvas (you never have to resize) Basic layer support PikoPixel (Available in Ubuntu Studio version 18.10 and above) PikoPixel is an easy-to-use application for drawing & editing pixel-art. Unlimited undo Supports multiple layers Customizable canvas background and grid patterns Hotkey-activated popup panels Export upscaled images Supports linear (gamma-correct) color blending             Tour: Video Openshot Openshot is a simple video editor for Linux. Add videos, photos and music to create DVD’s, youtube clips and a range of other formats. Simple and clean UI Intuitive use Format support based on ffmpeg FFMPEG “FFmpeg is the leading multimedia framework, able to decode, encode, transcode, mux, demux, stream, filter and play pretty much anything that humans and machines have created. It supports the most obscure ancient formats up to the cutting edge. No matter if they were designed by some standards committee, the community or a corporation. It contains libavcodec, libavutil, libavformat, libavdevice, libswscale and libswresample which can be used by applications. As well as ffmpeg, ffserver, ffplay and ffprobe which can be used by end users for transcoding, streaming and playing.” DVDStyler Use DVDStyler to create custom, professional looking DVD’s. User-friendly interface with support of drag & drop Multiple subtitles and audio tracks Design your own DVD menu or select a template Create a photo slide show support of AVI, MOV, MP4, MPEG, OGG, WMV and other file formats support of MPEG-2, MPEG-4, DivX, Xvid, MP2, MP3, AC-3 and other audio and video formats           Tour: Photography Darktable Darktable is a photography workflow application and RAW developer. A virtual lighttable and darkroom for photographers. It manages your digital negatives in a database, lets you view them through a zoomable lighttable and enables you to develop raw images and enhance them. Shotwell You can use Shotwell to organize your library of photos. Import multiple formats Edit tags Convert formats Simple editing on the fly Publish directly to social sites           Tour: Publishing Allthough not everything is preinstalled, powerful tools for book publishing are at your fingertips, installable from the repo using Software Center. Calibre Calibre is a popular program that makes things easy for new users by providing excellent templates for common formats, such as kindle, various types of tablets and other hardware readers, and a lot more. Scribus Another great tool is Scribus, which will let you creat professional PDF publications. There are some nice templates for posters, business cards, brochures and more. LibreOffice And of course, we have LibreOffice. With LibreOffice Writer you can create the text, and save in any format you like. Including MS Office formats, as well as export to PDF.    
cmx359
Adobe Illustrator
2 likes Software
This is a channel were graphic designers can post, share, and blog ideas about Adobe Illustrator. 
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Anthony Wood
Project CBD
2 likes Sciences
ABOUT PROJECT CBD   Project CBD was founded with the vision of demystifying information about cannabis medicine and therapeutics. By bringing clarity and healing via content that is easy to understand and utilize, we aim to create a world where cannabis empowers people to take an active role in their health. We work tirelessly to become the world’s leading cannabis educational resource. Project CBD was conceived in 2010 by two journalists who had been covering the medical marijuana story—the science, the movement and the industry—in the pages of O’Shaughnessy’s, the journal of cannabis in clinical practice. We felt that the reintroduction of CBD-rich cannabis into the grassroots supply merited special attention. The serendipitous reappearance of whole plant CBD in Northern California in 2009 has given doctors and patients a unique opportunity to evaluate the effects of cannabidiol. Project CBD: Updates doctors and patients on developments in cannabis science, therapeutics and political economy. Supports the efforts of physicians and other researchers to collect, aggregate, and publish data from patients to determine patterns of CBD efficacy—or lack of efficacy. Conducts training workshops for health workers and dispensary staff on the benefits and challenges of CBD-rich therapeutics and ways to maximize interactions with patients. Maintains a CBD Locator Map to highlight storefronts and delivery services that provide high quality CBD-rich medicine. Publishes a free online newsletter and co-produces Cannabis Conversations, an educational video series. Reviews and reports on CBD-rich strains and products. Refutes the slander that medical marijuana is “a front for stoners.” We emphasize CBD not to privilege one cannabinoid compound over another but to challenge the idea that cannabis equals THC. THC is a remarkable molecule in its own right, but THC is not the whole plant, and neither is CBD. Project CBD defends and supports whole plant cannabis therapeutics. Learn more: Alternet Interview Project CBD versus SAM Legalization Is Not Enough FOUNDERS Martin A. Lee is the director of Project CBD and the author of several books, including Smoke Signals: A Social History of Marijuana—Medical, Recreational and Scientific and Acid Dreams: The Complete Social History of LSD: The CIA, the Sixties, and Beyond. He was also a co-founder of the media watch group FAIR. Project CBD co-founder Fred Gardner served on the editorial board of Scientific American. He was managing editor of Synapse, the UCSF (University of California San Francisco) weekly, and public information officer for the District Attorney of San Francisco. Since 2003 he has edited O’Shaughnessy’s, the journal of cannabis in clinical practice. PLEASE SUPPORT OUR WORK If you value the work we do, please show your support: Make a donation Like us on Facebook Follow us on Twitter Follow us on Instagram Subscribe to our YouTube channel Link to ProjectCBD.org Volunteer
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Crypto-city