SantosSchinner
by on September 22, 2021
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The first videotaped rudimentary steam engine was the aeolipile described by Heron of Alexandria in 1st-century Roman Egypt. Numerous steam-powered devices were later on try out or recommended, such as Taqi al-Din s steam jack, a steam turbine in 16th-century Footrest Egypt, and also Thomas Savery s steam pump in 17th-century England. In 1712, Thomas Newcomen s climatic engine ended up being the initial commercially successful engine making use of the principle of the piston and cyndrical tube, which was the basic kind of steam engine used till the early 20th century. The steam engine was used to pump water out of coal mines. During the Industrial Revolution, steam engines started to replace water and also wind power, as well as at some point came to be the dominant resource of power in the late 19th century and also continuing to be so right into the very early decades of the 20th century, when the much more reliable steam generator as well as the inner combustion engine caused the fast substitute of the steam engines. The steam turbine has actually ended up being the most common approach whereby electric power generators are driven. Investigations are being made right into the usefulness of reviving the reciprocating steam engine as the basis for the new age of innovative steam modern technology.

Recently, a patent for the PC platform steam made the round that Valve has apparently requested. This patent revolves around playing games while not completely downloaded. Maybe another improvement for Steam?

What exactly is that for a patent? The patent was spread from SteamDB founder TheXPaw on Twitter. Spread in the Tweet is the speech is from a file system that allows to start games before being downloaded at all.

So it is a kind of instant play feature, as you already know from the consoles. So far, this feature does not exist on Steam and would therefore be a practical supplement.

How should this work? The technology should automatically identify game files and thus recognize the most important data. Thus, the technology can automatically decide which parts of the game must first be updated.

Steam could, as soon as you start the download, exactly the files you want to download, which you need for the start of the game. Of course, this would also depend on your internet connection.

The exact details can be read directly on the side of the patent: FrerePatensOnline.com

Better than the competition?

The feature is already available for Uplay, Origin and Battle.net, but this variant brings some interesting details that could withdraw it from the other versions.

This could make Valve better: Normally, developers need to adapt their games to such a feature so that they can play them at all before graduating from the download. The concept of Valve clearly allows adaptation without a multi-effort for developers.

That should make it much easier to install such a feature. Apparently, the latency should be so significantly reduced.

In addition, instant play is usually limited on other platforms. So you can often only start the menu, or to complete the tutorial maximum. However, the patent description of Valve indicates that there is no limits here.

m EHR to Steam:

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Does it occur? Since this is merely a logged in patent, it is difficult to say if and when the feature is implemented on Steam. The patent itself comes from March 2021. Nevertheless, there are a few things that speak that Valve could possibly incorporate this feature in not too farther future.

First of all, Steam has already improved some download features in its last, larger update and installed quality-of-life improvements. In addition, with the Steam Deck, a platform in the march that could benefit massively from such a feature: The Steam deck is a handheld console of Valve

Consider that this is speculation and that we have to wait to see if this feature comes.

What do you think? Would you like such a feature on Steam? Or does not you need such a quick snack? Write us your opinion in the comments.

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